Kōkiri Lab
Kōkiri Lab

Inquiry worlds/Worldbuilding & Navigation/AraQuest

Specialist platform · Worldbuilding & Navigation

AraQuest

Can we build a world that behaves like a real system?

The platform for Worldbuilding & Navigation, where students build a playable model of a real system.

In development: This section introduces the platform. Its tools are still being built.
A map scroll with a question mark beside a forest path

Not working yet

There is no AraQuest software yet. This page describes what the platform will do and its role in Worldbuilding & Navigation. Nothing here can be used, saved or submitted. Until it is built, the Worldbuilding & Navigation unit runs with classroom equipment and paper records.

What AraQuest will support

The platform is being built around what students actually do in Worldbuilding & Navigation, across all four areas of the learning pathway.

  1. 01

    STEM Investigate

    What evidence can we gather?

    • Research the real system the model will represent, drawing on knowledge and evidence from an earlier term.
  2. 02

    Think & Create

    What explanations, models or designs can we construct?

    • Design the rules, components and feedback loops the model will use to represent that system.
  3. 03

    Make & Test

    How can we test or improve them?

    • Build the playable model, test whether it behaves as intended, and debug or revise where it does not.
  4. 04

    Share & Impact

    What can we communicate, decide or contribute?

    • Explain what the model represents and why, what evidence supported each design decision, and where and why the model failed to behave as expected.

The big ideas behind it

  • A model is a representation of a system, tested against how the real system actually behaves.
  • Rules, feedback and constraints can be used to represent real relationships.
  • A model that fails to behave as expected is still a valuable source of evidence.

Grounded in: Māori navigation, mapping and settlement, and national historical infrastructure; a playable model of Whanganui itself, if the class chooses this as its subject.

Explore Worldbuilding & Navigation

Platforms are developed in response to curriculum and inquiry requirements, not the reverse.